games.scm
1 | ;;; GNU Guix --- Functional package management for GNU |
2 | ;;; Copyright © 2017 Julien Lepiller <julien@lepiller.eu> |
3 | ;;; |
4 | ;;; This file is part of GNU Guix. |
5 | ;;; |
6 | ;;; GNU Guix is free software; you can redistribute it and/or modify it |
7 | ;;; under the terms of the GNU General Public License as published by |
8 | ;;; the Free Software Foundation; either version 3 of the License, or (at |
9 | ;;; your option) any later version. |
10 | ;;; |
11 | ;;; GNU Guix is distributed in the hope that it will be useful, but |
12 | ;;; WITHOUT ANY WARRANTY; without even the implied warranty of |
13 | ;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
14 | ;;; GNU General Public License for more details. |
15 | ;;; |
16 | ;;; You should have received a copy of the GNU General Public License |
17 | ;;; along with GNU Guix. If not, see <http://www.gnu.org/licenses/>. |
18 | |
19 | (define-module (more packages games) |
20 | #:use-module (guix packages) |
21 | #:use-module (guix download) |
22 | #:use-module (guix build-system cmake) |
23 | #:use-module ((guix licenses) #:prefix license:) |
24 | #:use-module (gnu packages) |
25 | #:use-module (gnu packages audio) |
26 | #:use-module (gnu packages boost) |
27 | #:use-module (gnu packages check) |
28 | #:use-module (gnu packages compression) |
29 | #:use-module (gnu packages documentation) |
30 | #:use-module (gnu packages fontutils) |
31 | #:use-module (gnu packages fribidi) |
32 | #:use-module (gnu packages games) |
33 | #:use-module (gnu packages gl) |
34 | #:use-module (gnu packages gtk) |
35 | #:use-module (gnu packages image) |
36 | #:use-module (gnu packages lua) |
37 | #:use-module (gnu packages pcre) |
38 | #:use-module (gnu packages pkg-config) |
39 | #:use-module (gnu packages python) |
40 | #:use-module (gnu packages sdl) |
41 | #:use-module (gnu packages tbb) |
42 | #:use-module (gnu packages xiph) |
43 | #:use-module (gnu packages xml) |
44 | #:use-module (gnu packages xorg) |
45 | #:use-module (gnu packages zip)) |
46 | |
47 | (define-public lugaru |
48 | (package |
49 | (name "lugaru") |
50 | (version "1.2") |
51 | (source (origin |
52 | (method url-fetch) |
53 | (uri (string-append "https://bitbucket.org/osslugaru/lugaru/downloads/" |
54 | name "-" version ".tar.xz")) |
55 | (sha256 |
56 | (base32 |
57 | "15zgcshy22q51rm72zi6y9z7qlgnz5iw3gczjdlir4bqmxy4gspk")))) |
58 | (build-system cmake-build-system) |
59 | (arguments |
60 | `(#:configure-flags |
61 | (list "-DSYSTEM_INSTALL=ON") |
62 | #:tests? #f)) |
63 | (native-inputs |
64 | `(("pkg-config" ,pkg-config))) |
65 | (inputs |
66 | `(("sdl2" ,sdl2) |
67 | ("glu" ,glu) |
68 | ("libjpeg" ,libjpeg-turbo) |
69 | ("libpng" ,libpng) |
70 | ("openal" ,openal) |
71 | ("vorbis" ,libvorbis) |
72 | ("zlib" ,zlib))) |
73 | (home-page "https://osslugaru.gitlab.io") |
74 | (synopsis "Cross-platform third-person action game") |
75 | (description "The main character, Turner, is an anthropomorphic rebel bunny |
76 | rabbit with impressive combat skills. In his quest to find those responsible |
77 | for slaughtering his village, he uncovers a far-reaching conspiracy involving |
78 | the corrupt leaders of the rabbit republic and the starving wolves from a |
79 | nearby den. Turner takes it upon himself to fight against their plot and save |
80 | his fellow rabbits from slavery.") |
81 | (license (list license:gpl2+ license:cc-by-sa3.0)))) |
82 | |
83 | (define-public ogre3d |
84 | (package |
85 | (name "ogre3d") |
86 | (version "1.9.0") |
87 | (source (origin |
88 | (method url-fetch) |
89 | (uri (string-append |
90 | "https://bitbucket.org/sinbad/ogre/get/v" |
91 | (string-map (lambda (x) (if (char=? x #\.) #\- x)) version) |
92 | ".tar.gz")) |
93 | (file-name (string-append name "-" version ".tar.gz")) |
94 | (sha256 |
95 | (base32 |
96 | "0p8gyn293qn3iyiy1smfmjd9zpnjb8h2zgvff8778fwh0ylbmlpa")))) |
97 | (build-system cmake-build-system) |
98 | (native-inputs |
99 | `(("doxygen" ,doxygen))) |
100 | (inputs |
101 | `(("freetype" ,freetype) |
102 | ("boost" ,boost) |
103 | ("sdl2" ,sdl2) |
104 | ("cppunit" ,cppunit) |
105 | ("freeimage" ,freeimage) |
106 | ("glu" ,glu) |
107 | ("libxt" ,libxt) |
108 | ("libxaw" ,libxaw) |
109 | ("libxxf86vm" ,libxxf86vm) |
110 | ("libxrandr" ,libxrandr) |
111 | ("mesa" ,mesa) |
112 | ("tbb" ,tbb) |
113 | ("tinyxml" ,tinyxml) |
114 | ("zziplib" ,zziplib))) |
115 | (arguments |
116 | `(#:tests? #f |
117 | #:configure-flags |
118 | (list (string-append "-DFREETYPE_FT2BUILD_INCLUDE_DIR=" |
119 | (assoc-ref %build-inputs "freetype") |
120 | "/include")) |
121 | #:phases |
122 | (modify-phases %standard-phases |
123 | (add-after 'build 'build-doc |
124 | (lambda* _ |
125 | (zero? (system* "make" "OgreDoc"))))))) |
126 | (home-page "http://www.ogre3d.org") |
127 | (synopsis "3D graphics engine") |
128 | (description "3D graphics engine") |
129 | (license license:expat))) |
130 | |
131 | (define-public cegui |
132 | (package |
133 | (name "cegui") |
134 | (version "0.8.7") |
135 | (source (origin |
136 | (method url-fetch) |
137 | (uri (string-append |
138 | "http://prdownloads.sourceforge.net/crayzedsgui/cegui-" |
139 | version ".tar.bz2")) |
140 | (sha256 |
141 | (base32 |
142 | "067562s71kfsnbp2zb2bmq8zj3jk96g5a4rcc5qc3n8nfyayhldk")))) |
143 | (build-system cmake-build-system) |
144 | (arguments |
145 | `(#:tests? #f)) |
146 | (native-inputs |
147 | `(("pkg-config" ,pkg-config))) |
148 | (inputs |
149 | `(("pcre" ,pcre) |
150 | ("gl" ,mesa) |
151 | ("freetype" ,freetype) |
152 | ("fribidi" ,fribidi) |
153 | ("glew" ,glew) |
154 | ("sdl2" ,sdl2) |
155 | ("irrlicht" ,irrlicht) |
156 | ("ogre" ,ogre3d) |
157 | ("epoxy" ,libepoxy) |
158 | ("expat" ,expat) |
159 | ("libxml2" ,libxml2) |
160 | ("freeimage" ,freeimage) |
161 | ("python" ,python) |
162 | ("lua" ,lua-5.1) |
163 | ("gtk" ,gtk+-2) |
164 | ("boost" ,boost) |
165 | ("minizip" ,minizip) |
166 | ("tinyxml" ,tinyxml))) |
167 | (home-page "http://cegui.org.uk/") |
168 | (synopsis "Crazy Eddie's GUI system") |
169 | (description "Crazy Eddie's GUI System is a free library providing windowing |
170 | and widgets for graphics APIs / engines where such functionality is not natively |
171 | available, or severely lacking. The library is object-oriented, written in C++, |
172 | cross-platform, and targeted at game and application developers. Additionally, |
173 | it offers a WYSIWYG editor for creating layouts and imagesets.") |
174 | (license license:expat))) |
175 |